High-tech prototypes: futuristic event design projects guaranteed to make you feel old

EVENT DESIGN, EVENT PRODUCTION TECHNOLOGY

As the maker revolution revs into high-gear, the future of spatial and experiential design is being built by small studios and labs experimenting with a medley of digital and IRL technologies. The results are pretty inspiring.

Cerebral Activations


Standing ovation on this one: way to integrate art, tech, and awareness-raising campaigns that add to an ambiance of empowerment rather than creating an awkward fundraisey vibe. Plus, this is so multi-disciplinary, we re not even sure what to call it. Art for a cause? Brand activations with lasers?

When a loved one gets cancer and you re not a doctor or a superhero you quickly feel like a bystander. And that feels S*! {04d9822e7d95da125d508d8e1efbcf2edc79acd8aec1f0bbdcbd6a6f684f9bb3}# . With this punching bag we can step in the ring and join their fight. Punching cancer in the cells to raise funds for cancer research. Watch the film above.

Love. Check out more about this wicked project at interactivepunchbag.com.

Digital Wallpaper


The guys at Vienna-based design studio Strukt took projection-mapping small scale, turning an office into a digital disco after hours by projecting beams of light onto existing wall features. Naturally, Pac Man was also involved.

Or you could just, you know, turn the attendees themselves into wallpaper:

Interactive Flowers


Standard bouquets? What-ev-er. These two projects merge nature with interactivity. The first is a touch-reactive, Arduino-powered flower prototype that reacts to touch by opening and closing, much like the touch-me-not plant. The has been made using textiles and plastic parts. The second, Adaptive Bloom , is perhaps a little more avant garde a responsive art wall of floral radness.

Interactive Surfaces


Built for a Dresden exhibition all the way back in 2009, this interactive statistical strip merges physical design features with digital projection for flawless public data presentation.

On behalf of the German Hygiene-Museum Dresden, ART+COM has developed a statistics strip for the exhibition Work. Meaning and Worry to visualise and process large volumes of data and facts. Besides, seven interactive media stations with projections are integrated into the strip, where visitors can change different parameters by turning knobs and thus retrieve various data. 50 small monitors contrast the figures on the wall with individual perspectives: using touch screens, interviews with over 100 people are embedded into the statistics strip.

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